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821. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
A gyro actually saves you ammo, even though you may go through it at a faster rate. Increased volley damage = each volley is more effective Increased ROF = your killing the target quicker, it has less time to tank and repair damage etc. A TE may...
- by Pattern Clarc - at 2009.11.09 17:11:00
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822. Planet/space feedback - in Test Server Feedback [original thread]
Aurora Borealis would be nice too ____ Domination Balance (Or how we fix the Tempest)
- by Pattern Clarc - at 2009.11.08 16:18:00
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823. Planet/space feedback - in Test Server Feedback [original thread]
Originally by: Mrs Snowman odd how CCP make threads for feedback relating to everything except this subject. Considering the navy thron debackle, I wouldn't be supprised if the art department was exempt from player feedback. But yeah, ...
- by Pattern Clarc - at 2009.11.08 14:37:00
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824. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Cpt Branko Edited by: Cpt Branko on 08/11/2009 03:30:02 Originally by: Pattern Clarc As for the TE/TC's, the 15% increase to optimal is about even to the 30% for fall off (in terms of damage beyond base optimal)...
- by Pattern Clarc - at 2009.11.08 10:15:00
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825. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: Kuar Z'thain Military experts are calling this a Threadnaught. I lol'ed ____ Domination Balance (Or how we fix the Tempest)
- by Pattern Clarc - at 2009.11.08 01:32:00
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826. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: Static Kinetics YES OR NO: Due to the increased risk and logistics effort required, 0.0 should be more - not as - profitable (in raw isk/h) than highsec L4 mission running. /bandwagon ____ Domination Balance (Or how w...
- by Pattern Clarc - at 2009.11.07 23:36:00
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827. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: Narahn Originally by: Vadinho Originally by: CCP Chronotis excellent clarity of vision I must say! It is true and something we said from outset that unbalanced alliances who are 95% PvP/Fleet and 5% industry...
- by Pattern Clarc - at 2009.11.07 22:55:00
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828. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 07/11/2009 22:31:15 Originally by: Meeko Atari If the ship is fail ( and i do agree there are some ) then the ship needs to be looked at If the TE / TC modules are not working correctly then they should be...
- by Pattern Clarc - at 2009.11.07 22:29:00
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829. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: pi squad Edited by: pi squad on 07/11/2009 21:54:06 you're literally a dip**** if you thought the csm would actually accomplish anything and this thread is incontrovertible proof Looks like your right. We made it expl...
- by Pattern Clarc - at 2009.11.07 22:08:00
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830. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Meeko Atari No i am not an Alt of who ever you said... firstly TE/TC's affect all turrets not just projectiles secondly ammo changes only affect projectiles third anyone that can think past his own agenda can see that buf...
- by Pattern Clarc - at 2009.11.07 21:31:00
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831. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: CCP Chronotis Quote: 5) Why is 0.0 not more profitable than level 4 missions, even after the upgrades? Always because the jump between 0 and 1 is the largest in cost and effort of each activity beyond that. We ar...
- by Pattern Clarc - at 2009.11.07 20:08:00
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832. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: Zastrow this was on goonfleet dot com QFT ____ Domination Balance (Or how we fix the Tempest)
- by Pattern Clarc - at 2009.11.07 19:14:00
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833. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Meeko Atari Originally by: To mare can we please stop talking about TE/TC this is projectile boost thread not TE/TC thread THIS! I Totally Agree Are you just To mare's alt? Everyone with more than a couple of...
- by Pattern Clarc - at 2009.11.07 17:11:00
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834. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Cpt Branko Originally by: To mare can we please stop talking about TE/TC this is projectile boost thread not TE/TC thread No, because the whole range changes practically hinge on TEs and your ability to fit them ...
- by Pattern Clarc - at 2009.11.07 15:09:00
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835. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
CPP Greyscale, what happened ? People get attracted to 0.0 for a whole bunch of reasons, but eventually they will still have to make isk. There's little currently in your proposal that provides more intensive for the average grunt to stay in ...
- by Pattern Clarc - at 2009.11.07 14:56:00
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836. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: To mare you cant get a zealot to do the dps of scorch at scorch range. Indeed. facepalm.jpg Originally by: To mare but you can easily get a AC doing the same or more dps of barrage at barrage range, im not sayin...
- by Pattern Clarc - at 2009.11.05 19:06:00
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837. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 05/11/2009 18:51:49 Originally by: Mashashige Assuming small gang fights you'd be inside 24km range of target 90% of the time Thats where I stopped reading. 1) If Barrage is over taken by another ammo typ...
- by Pattern Clarc - at 2009.11.05 18:50:00
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838. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
How on earth is it a valid point? It's like just leaving your scorch crystals at home just because you fitted a couple of tracking enhancers on your pulse zealot... No, you just have improved scorch range. Whatever range you would have had gets i...
- by Pattern Clarc - at 2009.11.05 18:03:00
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839. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 05/11/2009 17:46:41 Originally by: Nuts Nougat Nano pest wet dreams.... Been there Done that Got the t-shirt. It was pretty awful. The main motivation was a cheaper version of a munnin, but we e...
- by Pattern Clarc - at 2009.11.05 17:43:00
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840. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 05/11/2009 17:26:50 Originally by: To mare another thing i think is being overlooked is the balance of barrage ammo with TE/TC, new tracking modules are making barrage less useful *Psyduck* ____ Dominati...
- by Pattern Clarc - at 2009.11.05 17:26:00
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